Independent game studio
Stories that aren’t written. They happen.
unknwn games is a two-person indie studio. We’re building our first game: a 3D colony simulation for PC about a small group of people rebuilding after modern civilization falls.
01 The game · working title
You manage people, not workers.
Our first game is a 3D colony management and simulation game. It is set in the near future, after modern civilization has collapsed: a small group is starting over with knowledge, but without tools.
Every character has their own skills, personality and needs. What happens to them isn’t scripted — the stories come out of the simulation itself.
- Genre
- Colony management / simulation
- Platform
- PC
- Players
- 1–4, co-op
- Visuals
- Realistic 3D
- Status
- In development
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i.
People, not workers
Each person in your colony has their own skills, personality and needs. You lead individuals, not a pool of labour.
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ii.
Emergent stories
There is no script. The stories you remember are the ones the simulation produced on its own.
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iii.
Co-op for one to four
Play alone or with up to three friends. Each player runs their own colony, side by side in a shared world.
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iv.
Systems that explain themselves
When something happens, you can see why. The game shows its reasoning instead of hiding it.
02 How we build
Small team. Deep systems.
We put our time into systems that run deep: characters who remember, needs that conflict, and a world that reacts.
Development is heavily AI-assisted. Claude works as our lead developer agent alongside the two of us.
03 Team
development
assets